![]() The official 1.3.0 apk is signed with a different key and therefore wont install “over” a package you had to sign yourself. I used the Android app “Zip Signer” to do that. To do this both apk packages have to have been signed “the same way” (after being packaged with the older version of the ScummVM core). Once you have done this - you install the Retroarch 1.3.0 apk (again, prepackaged with the older version of the ScummVm core, because the current one just crashes) over the previous installation. This is necessary to get Scummvm to save its settings.īecause older versions of Retroarch dont have a problem with setting up the ScummVM cores “save structure” (scummvm.ini stuff). ![]() Each time by selecting the corresponding menu options. Then quit Retroarchs second menu layer, then quit Retroarchs first menu layer. Once in Scummvm and without insane mouse speed, setup the save path in the ScummVM options (to somewhere on your Android sdcard partition). Once you have the Scummvm Interface laoded and Retroarch doesnt crash immediately - you are through the rough part. But for some reason - on the first start, and if you dont select a game with it the core does not crash Retroarch if you start it from the second menu level.)Įdit: If it crashes for you at that point - reload and try again by using the “load game, detect core” option in the second Retroarch Menu level. Usually - if you dont start the core from the first menu level the core crashes within seconds, and if you start it from the first menu level it has the mouse speed problem. (This by the way is the ONLY time and the only way you have a chance of it not triggering. If you are lucky - the insane mouse speed for the stick emulation doesnt trigger. From there selecting load core, loading the prepackaged ScummVM core. It is possible though - to install an older version of Retroarch, with the old version of the Scumm VM core integrated into the package - then launch Retroarch once - immediately start Retroachs “second menu level” by highlighting the first menu item (“start Retroarch” or something along those lines) and confirming (the old Android Versions differentiated between a first menu level (“App look”) and a second menu level (“Text only”)). When it doesnt even remember the games you have imported into Scumm VM this again becomes a 5 minute process - every time you want to launch a game (import game, set savepath, set game settings…) Rendering this entirely useless again - because ScummVM is a very setup intensive core.
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